SPIKED CHAINS
Description: You can wield spiked chains. These deadly weapons can impale opponents, holding them immobile.
Mechanic: Upon executing this attack, the opponent you direct it at must make a Defense check against your Attack or be held fast, losing their next turn. The opponent loses all subsequent turns until they make a successful Defense check. You cannot make physical attacks during any turn in which you hold an opponent immobile in this manner. Opponents with Awareness add the bonus from that ability to Defense checks against this ability. This ability can be combined with a magical attack once per turn, but not with any other physical attacks in the same turn. This attack can be used at a range, as long as you can see your opponent.
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